Half of all TV and video viewing will be on a mobile screen by 2020, registering 85 percent increase since 2010, according to Ericsson ConsumerLab TV and...
Esports video users spend more than 6 billion hours globally in 2016 (+19 percent) – driven by online viewing, according to IHS Markit.
Online viewing is...
Spending on consumer video media services will grow 4.2 percent to $314 billion in 2017, according to Gartner.
Pay-TV service -- with $282 billion spending in...
Telecom software and network giant Huawei has revealed the benefits of VideoSense, a video experience visualization management solution.
China Mobile, Shandong branch has already deployed...